//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Sicentury.Localization {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class lang_terms {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal lang_terms() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Sicentury.Localization.lang_terms", typeof(lang_terms).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Align.
        /// </summary>
        internal static string Align {
            get {
                return ResourceManager.GetString("Align", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to AtmIdle.
        /// </summary>
        internal static string AtmIdle {
            get {
                return ResourceManager.GetString("AtmIdle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Auto.
        /// </summary>
        internal static string Auto {
            get {
                return ResourceManager.GetString("Auto", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to AutoIdle.
        /// </summary>
        internal static string AutoIdle {
            get {
                return ResourceManager.GetString("AutoIdle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to AutoRunning.
        /// </summary>
        internal static string AutoRunning {
            get {
                return ResourceManager.GetString("AutoRunning", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cass AL.
        /// </summary>
        internal static string CassAL {
            get {
                return ResourceManager.GetString("CassAL", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cass AR.
        /// </summary>
        internal static string CassAR {
            get {
                return ResourceManager.GetString("CassAR", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cass BL.
        /// </summary>
        internal static string CassBL {
            get {
                return ResourceManager.GetString("CassBL", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cell-Perm.
        /// </summary>
        internal static string Cell_Perm {
            get {
                return ResourceManager.GetString("Cell-Perm", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Clamp.
        /// </summary>
        internal static string Clamp {
            get {
                return ResourceManager.GetString("Clamp", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Disable.
        /// </summary>
        internal static string Disable {
            get {
                return ResourceManager.GetString("Disable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Down.
        /// </summary>
        internal static string Down {
            get {
                return ResourceManager.GetString("Down", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enable.
        /// </summary>
        internal static string Enable {
            get {
                return ResourceManager.GetString("Enable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Error.
        /// </summary>
        internal static string Error {
            get {
                return ResourceManager.GetString("Error", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Exit.
        /// </summary>
        internal static string Exit {
            get {
                return ResourceManager.GetString("Exit", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Homing.
        /// </summary>
        internal static string Homing {
            get {
                return ResourceManager.GetString("Homing", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Idle.
        /// </summary>
        internal static string Idle {
            get {
                return ResourceManager.GetString("Idle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Init.
        /// </summary>
        internal static string Init {
            get {
                return ResourceManager.GetString("Init", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Initializing.
        /// </summary>
        internal static string Initializing {
            get {
                return ResourceManager.GetString("Initializing", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Manual.
        /// </summary>
        internal static string Manual {
            get {
                return ResourceManager.GetString("Manual", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to NotInstall.
        /// </summary>
        internal static string NotInstall {
            get {
                return ResourceManager.GetString("NotInstall", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Offline.
        /// </summary>
        internal static string Offline {
            get {
                return ResourceManager.GetString("Offline", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Online.
        /// </summary>
        internal static string Online {
            get {
                return ResourceManager.GetString("Online", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Open.
        /// </summary>
        internal static string Open {
            get {
                return ResourceManager.GetString("Open", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Opened.
        /// </summary>
        internal static string Opened {
            get {
                return ResourceManager.GetString("Opened", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Pick.
        /// </summary>
        internal static string Pick {
            get {
                return ResourceManager.GetString("Pick", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Place.
        /// </summary>
        internal static string Place {
            get {
                return ResourceManager.GetString("Place", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Power.
        /// </summary>
        internal static string Power {
            get {
                return ResourceManager.GetString("Power", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ProcessIdle.
        /// </summary>
        internal static string ProcessIdle {
            get {
                return ResourceManager.GetString("ProcessIdle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Pump.
        /// </summary>
        internal static string Pump {
            get {
                return ResourceManager.GetString("Pump", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Purge.
        /// </summary>
        internal static string Purge {
            get {
                return ResourceManager.GetString("Purge", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Pyro.
        /// </summary>
        internal static string Pyro {
            get {
                return ResourceManager.GetString("Pyro", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to PyroAuto.
        /// </summary>
        internal static string PyroAuto {
            get {
                return ResourceManager.GetString("PyroAuto", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to PyroFollow.
        /// </summary>
        internal static string PyroFollow {
            get {
                return ResourceManager.GetString("PyroFollow", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Recipe.
        /// </summary>
        internal static string Recipe {
            get {
                return ResourceManager.GetString("Recipe", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sequence.
        /// </summary>
        internal static string Sequence {
            get {
                return ResourceManager.GetString("Sequence", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Service.
        /// </summary>
        internal static string Service {
            get {
                return ResourceManager.GetString("Service", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show All.
        /// </summary>
        internal static string Show_All {
            get {
                return ResourceManager.GetString("Show All", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ShowChanges.
        /// </summary>
        internal static string Show_Changes {
            get {
                return ResourceManager.GetString("Show Changes", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ShutDown.
        /// </summary>
        internal static string ShutDown {
            get {
                return ResourceManager.GetString("ShutDown", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ToAtmIdle.
        /// </summary>
        internal static string ToAtmIdle {
            get {
                return ResourceManager.GetString("ToAtmIdle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ToProcessIdle.
        /// </summary>
        internal static string ToProcessIdle {
            get {
                return ResourceManager.GetString("ToProcessIdle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ToVacIdle.
        /// </summary>
        internal static string ToVacIdle {
            get {
                return ResourceManager.GetString("ToVacIdle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unknown.
        /// </summary>
        internal static string Unknown {
            get {
                return ResourceManager.GetString("Unknown", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Up.
        /// </summary>
        internal static string Up {
            get {
                return ResourceManager.GetString("Up", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to VacIdle.
        /// </summary>
        internal static string VacIdle {
            get {
                return ResourceManager.GetString("VacIdle", resourceCulture);
            }
        }
    }
}
