//------------------------------------------------------------------------------
// <auto-generated>
//     此代码由工具生成。
//     运行时版本:4.0.30319.42000
//
//     对此文件的更改可能会导致不正确的行为，并且如果
//     重新生成代码，这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------

namespace Sicentury.Localization {
    using System;
    
    
    /// <summary>
    ///   一个强类型的资源类，用于查找本地化的字符串等。
    /// </summary>
    // 此类是由 StronglyTypedResourceBuilder
    // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
    // 若要添加或移除成员，请编辑 .ResX 文件，然后重新运行 ResGen
    // (以 /str 作为命令选项)，或重新生成 VS 项目。
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class lang_pm_motion {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal lang_pm_motion() {
        }
        
        /// <summary>
        ///   返回此类使用的缓存的 ResourceManager 实例。
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Sicentury.Localization.lang_pm_motion", typeof(lang_pm_motion).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   重写当前线程的 CurrentUICulture 属性，对
        ///   使用此强类型资源类的所有资源查找执行重写。
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   查找类似 Latch 的本地化字符串。
        /// </summary>
        internal static string DI_TXT_Latch {
            get {
                return ResourceManager.GetString("DI_TXT_Latch", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 JogDown 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Jog_Down_Content {
            get {
                return ResourceManager.GetString("ID_BTN_Jog_Down_Content", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 JogDown 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Jog_Down_ToolTip {
            get {
                return ResourceManager.GetString("ID_BTN_Jog_Down_ToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 JogUp 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Jog_Up_Content {
            get {
                return ResourceManager.GetString("ID_BTN_Jog_Up_Content", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 JogUp 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Jog_Up_ToolTip {
            get {
                return ResourceManager.GetString("ID_BTN_Jog_Up_ToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Latch 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Latch_Content {
            get {
                return ResourceManager.GetString("ID_BTN_Latch_Content", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Latch 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Latch_ToolTip {
            get {
                return ResourceManager.GetString("ID_BTN_Latch_ToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Lock 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Lock_Content {
            get {
                return ResourceManager.GetString("ID_BTN_Lock_Content", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Lock 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Lock_ToolTip {
            get {
                return ResourceManager.GetString("ID_BTN_Lock_ToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 MoveDownPos 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Move_Down_Pos_Content {
            get {
                return ResourceManager.GetString("ID_BTN_Move_Down_Pos_Content", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 MoveDownPos 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Move_Down_Pos_ToolTip {
            get {
                return ResourceManager.GetString("ID_BTN_Move_Down_Pos_ToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 MoveUpPos 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Move_Up_Pos_Content {
            get {
                return ResourceManager.GetString("ID_BTN_Move_Up_Pos_Content", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 MoveUpPos 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Move_Up_Pos_ToolTip {
            get {
                return ResourceManager.GetString("ID_BTN_Move_Up_Pos_ToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Unlock 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Unlock_Content {
            get {
                return ResourceManager.GetString("ID_BTN_Unlock_Content", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Unlock 的本地化字符串。
        /// </summary>
        internal static string ID_BTN_Unlock_ToolTip {
            get {
                return ResourceManager.GetString("ID_BTN_Unlock_ToolTip", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Actual Current 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Actual_Current {
            get {
                return ResourceManager.GetString("ID_TXT_Actual_Current", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Actual Speed 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Actual_Speed {
            get {
                return ResourceManager.GetString("ID_TXT_Actual_Speed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Be Carefull of High Temperature,Please check the Pm Temperature First 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Attention_High_Temperature {
            get {
                return ResourceManager.GetString("ID_TXT_Attention_High_Temperature", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 UpDown Enable is not avalible,Plese check 【Down】 state is correct 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Attention_UpDown_Enable {
            get {
                return ResourceManager.GetString("ID_TXT_Attention_UpDown_Enable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 BackwardLatch 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Backward_Latch {
            get {
                return ResourceManager.GetString("ID_TXT_Backward_Latch", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Chamber Body 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Chamber_Body {
            get {
                return ResourceManager.GetString("ID_TXT_Chamber_Body", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 ConfinementRing 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Confinement_Ring {
            get {
                return ResourceManager.GetString("ID_TXT_Confinement_Ring", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Control Model 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Control_Model {
            get {
                return ResourceManager.GetString("ID_TXT_Control_Model", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 CurrenPos 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_CurrenPos {
            get {
                return ResourceManager.GetString("ID_TXT_CurrenPos", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Down 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Down {
            get {
                return ResourceManager.GetString("ID_TXT_Down", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 DownSensor 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Down_Sensor {
            get {
                return ResourceManager.GetString("ID_TXT_Down_Sensor", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 End 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_End {
            get {
                return ResourceManager.GetString("ID_TXT_End", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 ForwardLatch 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Forward_Latch {
            get {
                return ResourceManager.GetString("ID_TXT_Forward_Latch", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Front 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Front {
            get {
                return ResourceManager.GetString("ID_TXT_Front", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 IsLocked 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Is_Locked {
            get {
                return ResourceManager.GetString("ID_TXT_Is_Locked", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 IsRemote 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Is_Remote {
            get {
                return ResourceManager.GetString("ID_TXT_Is_Remote", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Loosen 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Loosen {
            get {
                return ResourceManager.GetString("ID_TXT_Loosen", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Middle Lid 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Middle_Lid {
            get {
                return ResourceManager.GetString("ID_TXT_Middle_Lid", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Open Lid Routine 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Open_Lid_Routine {
            get {
                return ResourceManager.GetString("ID_TXT_Open_Lid_Routine", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Rotation Speed Set 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Rotation_Speed_Set {
            get {
                return ResourceManager.GetString("ID_TXT_Rotation_Speed_Set", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Rotation Status 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Rotation_Status {
            get {
                return ResourceManager.GetString("ID_TXT_Rotation_Status", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Servo Enable 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Servo_Enable {
            get {
                return ResourceManager.GetString("ID_TXT_Servo_Enable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Servo Error 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Servo_Error {
            get {
                return ResourceManager.GetString("ID_TXT_Servo_Error", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Servo Ready 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Servo_Ready {
            get {
                return ResourceManager.GetString("ID_TXT_Servo_Ready", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 SH Gas Connector 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_SH_Gas_Connector {
            get {
                return ResourceManager.GetString("ID_TXT_SH_Gas_Connector", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 SH Lid 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_SH_Lid {
            get {
                return ResourceManager.GetString("ID_TXT_SH_Lid", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Swing Lock 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Swing_Lock {
            get {
                return ResourceManager.GetString("ID_TXT_Swing_Lock", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Swing Unlock 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Swing_Unlock {
            get {
                return ResourceManager.GetString("ID_TXT_Swing_Unlock", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Tighten 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Tighten {
            get {
                return ResourceManager.GetString("ID_TXT_Tighten", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 UP 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_UP {
            get {
                return ResourceManager.GetString("ID_TXT_UP", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 Up AirBrake 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Up_AirBrake {
            get {
                return ResourceManager.GetString("ID_TXT_Up_AirBrake", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 UpDown Enable 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Up_Down_Enable {
            get {
                return ResourceManager.GetString("ID_TXT_Up_Down_Enable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 UpSensor 的本地化字符串。
        /// </summary>
        internal static string ID_TXT_Up_Sensor {
            get {
                return ResourceManager.GetString("ID_TXT_Up_Sensor", resourceCulture);
            }
        }
    }
}
