478 lines
15 KiB
C#
478 lines
15 KiB
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Sicentury.Localization {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class lang_terms {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal lang_terms() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Sicentury.Localization.lang_terms", typeof(lang_terms).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Align.
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/// </summary>
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internal static string Align {
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get {
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return ResourceManager.GetString("Align", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to AtmIdle.
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/// </summary>
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internal static string AtmIdle {
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get {
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return ResourceManager.GetString("AtmIdle", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Auto.
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/// </summary>
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internal static string Auto {
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get {
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return ResourceManager.GetString("Auto", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to AutoIdle.
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/// </summary>
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internal static string AutoIdle {
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get {
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return ResourceManager.GetString("AutoIdle", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to AutoRunning.
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/// </summary>
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internal static string AutoRunning {
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get {
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return ResourceManager.GetString("AutoRunning", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cass AL.
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/// </summary>
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internal static string CassAL {
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get {
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return ResourceManager.GetString("CassAL", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cass AR.
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/// </summary>
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internal static string CassAR {
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get {
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return ResourceManager.GetString("CassAR", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cass BL.
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/// </summary>
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internal static string CassBL {
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get {
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return ResourceManager.GetString("CassBL", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cell-Perm.
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/// </summary>
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internal static string Cell_Perm {
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get {
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return ResourceManager.GetString("Cell-Perm", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Clamp.
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/// </summary>
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internal static string Clamp {
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get {
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return ResourceManager.GetString("Clamp", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Disable.
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/// </summary>
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internal static string Disable {
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get {
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return ResourceManager.GetString("Disable", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Down.
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/// </summary>
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internal static string Down {
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get {
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return ResourceManager.GetString("Down", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Enable.
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/// </summary>
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internal static string Enable {
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get {
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return ResourceManager.GetString("Enable", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Error.
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/// </summary>
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internal static string Error {
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get {
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return ResourceManager.GetString("Error", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Exit.
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/// </summary>
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internal static string Exit {
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get {
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return ResourceManager.GetString("Exit", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Homing.
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/// </summary>
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internal static string Homing {
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get {
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return ResourceManager.GetString("Homing", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Idle.
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/// </summary>
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internal static string Idle {
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get {
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return ResourceManager.GetString("Idle", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Init.
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/// </summary>
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internal static string Init {
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get {
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return ResourceManager.GetString("Init", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Initializing.
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/// </summary>
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internal static string Initializing {
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get {
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return ResourceManager.GetString("Initializing", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Manual.
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/// </summary>
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internal static string Manual {
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get {
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return ResourceManager.GetString("Manual", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to NotInstall.
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/// </summary>
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internal static string NotInstall {
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get {
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return ResourceManager.GetString("NotInstall", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Offline.
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/// </summary>
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internal static string Offline {
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get {
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return ResourceManager.GetString("Offline", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Online.
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/// </summary>
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internal static string Online {
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get {
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return ResourceManager.GetString("Online", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Open.
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/// </summary>
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internal static string Open {
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get {
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return ResourceManager.GetString("Open", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Opened.
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/// </summary>
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internal static string Opened {
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get {
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return ResourceManager.GetString("Opened", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Pick.
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/// </summary>
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internal static string Pick {
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get {
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return ResourceManager.GetString("Pick", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Place.
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/// </summary>
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internal static string Place {
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get {
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return ResourceManager.GetString("Place", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Power.
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/// </summary>
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internal static string Power {
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get {
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return ResourceManager.GetString("Power", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to ProcessIdle.
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/// </summary>
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internal static string ProcessIdle {
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get {
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return ResourceManager.GetString("ProcessIdle", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Pump.
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/// </summary>
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internal static string Pump {
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get {
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return ResourceManager.GetString("Pump", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Purge.
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/// </summary>
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internal static string Purge {
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get {
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return ResourceManager.GetString("Purge", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Pyro.
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/// </summary>
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internal static string Pyro {
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get {
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return ResourceManager.GetString("Pyro", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to PyroAuto.
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/// </summary>
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internal static string PyroAuto {
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get {
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return ResourceManager.GetString("PyroAuto", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to PyroFollow.
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/// </summary>
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internal static string PyroFollow {
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get {
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return ResourceManager.GetString("PyroFollow", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Recipe.
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/// </summary>
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internal static string Recipe {
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get {
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return ResourceManager.GetString("Recipe", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Sequence.
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/// </summary>
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internal static string Sequence {
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get {
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return ResourceManager.GetString("Sequence", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Service.
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/// </summary>
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internal static string Service {
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get {
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return ResourceManager.GetString("Service", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show All.
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/// </summary>
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internal static string Show_All {
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get {
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return ResourceManager.GetString("Show All", resourceCulture);
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}
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}
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/// <summary>
|
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/// Looks up a localized string similar to ShowChanges.
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/// </summary>
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internal static string Show_Changes {
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get {
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|
|
return ResourceManager.GetString("Show Changes", resourceCulture);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Looks up a localized string similar to ShutDown.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static string ShutDown {
|
|||
|
|
get {
|
|||
|
|
return ResourceManager.GetString("ShutDown", resourceCulture);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Looks up a localized string similar to ToAtmIdle.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static string ToAtmIdle {
|
|||
|
|
get {
|
|||
|
|
return ResourceManager.GetString("ToAtmIdle", resourceCulture);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Looks up a localized string similar to ToProcessIdle.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static string ToProcessIdle {
|
|||
|
|
get {
|
|||
|
|
return ResourceManager.GetString("ToProcessIdle", resourceCulture);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Looks up a localized string similar to ToVacIdle.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static string ToVacIdle {
|
|||
|
|
get {
|
|||
|
|
return ResourceManager.GetString("ToVacIdle", resourceCulture);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Looks up a localized string similar to Unknown.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static string Unknown {
|
|||
|
|
get {
|
|||
|
|
return ResourceManager.GetString("Unknown", resourceCulture);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Looks up a localized string similar to Up.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static string Up {
|
|||
|
|
get {
|
|||
|
|
return ResourceManager.GetString("Up", resourceCulture);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Looks up a localized string similar to VacIdle.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static string VacIdle {
|
|||
|
|
get {
|
|||
|
|
return ResourceManager.GetString("VacIdle", resourceCulture);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|